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Flowa's Official Release
March 06, 2023
by
Jacob Knispel
The time has come! Flowa is officially released here on itch.io, as well as on Android (via the Google Play Store) and on Steam. The Steam version does have achievements, but otherwise these versions...
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2D Reflections, Quick & Dirty
June 08, 2021
by
Jacob Knispel
Final result of reflections at time of writing: In addition to reflections, I added support for underwater terrain that ripples along with the reflections when enabled: I knew adding basic reflections...
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World map graph using xNode
October 25, 2020
by
Jacob Knispel
After struggling to manage my hard-coded level order for several months, it finally became large enough that I decided to use xNode (I'm developing in Unity) to create a custom resource representing t...
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"FLOWA" Car Art
October 25, 2020
by
Jacob Knispel
I decided to commission the “player character” car art early on to get a feel for what the art style of the rest of the game would be like – big thanks to markleoart for doing a great job! Almos...
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